Batman: Arkham City Lockdown (Video Game Review)


THIS REVIEW ORIGINALLY APPEARED ON EXTRAGUY.COM

Genre: Action
Release Date: December 20, 2011
Platform: iOS, Android
Price: $5.99

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 Image Credit: smallvilletalk.com

 

Riddle me this: Can an iOS game pack the same punch as the current-gen game it based on? When I saw Batman Arkham City Lockdown in the App Store I actually let out a little cheer. I was at work and wasn’t supposed to even be on my phone, let alone looking at new apps, so I got more than a couple unexpected looks from coworkers after my somewhat quiet “Awesome!” while staring down at my lap. After playing the game, I can totally relate to their bewilderment. After spending some time with it, I realized that this Batman isn’t quite what I expected.

Arkham City Lockdown takes place in the same universe as Arkham City and looks a lot like it at first glance, but that is where the similarities end. It’s a very basic, very linear beat-em up. Pick a location, fight three or four bad guys individually, possibly fight a boss, then return to the main menu. Here you’ll pick a different location, rinse, then repeat. There appears to be almost no story other than you play as Batman and Batman likes to kick the asses of bad dudes. This is unfortunately something of a drag, as things get repetitive quickly.

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 Image Credit: gamepopup.com

Even still, the animations are fast, fluid and look great in action. I really cant say enough good things about the graphics. The unlockable costumes are snazzy, but it’s even cooler how each one has unique attributes that change Batman’s stats. The game also features achievements for replaying the game with each costume, but it’s really just the same thing over and over with a different coat of paint.

The combat controls are similar to those found in Epic’s Infinity Blade series. You time your attacks based on what your enemy does and strike with swipes and taps on the screen. It works really well and was a great choice by the development team. It’s just a shame it gets so old so fast. The voiceovers in cutscenes are also stellar while the sound effects and music will sound familiar to those out there that have played Arkham City.

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 Image Credit: playr00m.be

Batman: Arkham City Lockdown shows just how far iOS games have come graphically in the last few years. Just looking at it you would be hard pressed to tell the difference between this and its big brothers on the home consoles. As gorgeous as it looks and as fun as it can be at times, in the end it cant compete with the Infinity Blades of the world or even the franchise it’s based off of.
 

 

FINAL VERDICT

dislike

 

 

 

 

 

 

 

 

 

– Keith White Jr.

Follow Me @KeefWhiteJr